Friday, September 07, 2007

Java Games

I recently made two simple Java games:


Online applet
.jar file

This is a remake of a game I made in highschool [link]. It is based on the classic game Pong.


Online applet
.jar file

This actually started off as a little project I was working on to create emergent behaviors. After assigning a few simple rules to dots on the screen, the dots could actually interact with eachother in complex patterns. These are the rules which each dot follows:

- Move towards closest neighbor
- Move towards left mouse click (proportional to distance from click)
- Move away from right mouse click (proportional to distance from click)
- Move randomly

I thought it was interesting how the dots movement seemed similar to insect swarms. I then decided to make this into a simple game by adding worms which hunt down the dots. The user tries to control the dots to avoid the worms. I made the worms using B├ęzier curves and trigonometric functions. I had a few problems with the transition between the sin/cos functions (used to animate the worms wiggling), so occasionally a worm might have some strange movements ;)

(Note: the game is CPU intensive, so it might run slowly on older computers. It will probably run faster as an application from the .jar file than as an applet.)
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