Saturday, October 26, 2013

Normal Mapping

I made a HTML5 shader using normal mapping:

I made this based on a demo by Jonas Wagner. I actually found some mistakes in the underlying math in Jonas Wagner's demo, which I fixed in my version.

I got the dragon model here. I rendered the dragon using Blender. Here is the texture and normal map:

I now have a gallery of the HTML5 demos I have made:

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